Air - Chilling Winds out, Orb in, Gust out, Invoke in
Earth - Sandstorm out, Unsteady Ground in, Ash blast out, Stone Daggers in
Water - Icy Prism out, Vapor Blade in, Steam out, Glyph of lesser energy in -- if you think its enough for snaring, Ice Spikes out for Blurred Vision
Fire - Elemental Flame out, Immolate in, Liquid Flame out and Glyph of sac in, Mark of Rod out, MS in
that's how I'd run it. i'm assuming the last spots are all rez signets, else i would have changed more -- but this should be fine -- probably overkill already. :P
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